Archetypes
How do they work?
Angels & Demons
- Can angels/demons manifest in physical form in the material world or must they possess mortals?
- Is it like Buffy (et. al.) where if a true demon were to manifest in the real world it would be a horrible event?
- Does possessing a mortal cause them harm? Help them? Make them feel good or bad? Hurt them and burn out their shell?
- Major demons known in history? Are they like gods with their spheres of influence, and if so, what are some examples?
- Are demons a playable archetype?
- What is the difference between a demon and an angel?
- What is Hell? Is there more than one? If so, do they battle each other?
- Organizations in Service to Demons
- Churches or Cults that are in service to demons and demon lords? Examples of such?
- Who is the Devil and what does he want? What do the demons think he wants? Are they in service to him or others? What about God?
Fae/Changelings
- How do the fae work in general?
- Are Fae a playable archetype, or is the true archetype actually "changeling" or "half-fae"?
- What is the court status? Are there more than Summer and Winter, and if so, what are they commonly called?
- Faerie World/Dimension
- Is the fae world a place of many different "Faerie" worlds, associated with various cultures and places?
- Is it a cohesive place with definite rules? Is it a chaos?
- What is it called normally? (The Never Never, for example...)
- What are the major themes of the Fae? Repeating and important stories and legends?
- Are there major enemies of the Fae, like the Fomorians or something?
- What are the rules of faerie-kind? (Counting sand/salt, cold-iron/silver/holy water vulnerability (does this apply to steel?), how do you kill one reliably (is there a reliable way?), how do faeries get between worlds, or can they?)
Future World
Politics
- Whats the deal with mortal politics in the future?
- United States of America
- European Union
- China/Japan
- Russia
- Africa
- South America
- Are the supernatural at all explained in this world? Is it some sort of hidden world still?
- Was there any effect from 2012, etc.?
- Are there any governmental agencies concerned with the supernatural? Secret or otherwise? Any force in the mortal world that the supers are afraid of or know about, like the Mutant Registration Department, etc?
Popular Culture
- What is pop culture like in the 2030s and how is it different or the same as pop culture today?
Technology
- Oh the Technology question.
- How bogged down into technology do we want to get in this game?
- Without defining the technology, there is a severe tendency to default to modern day tech, but then we have to forcibly remind ourselves that this actually takes place in 2030. What is the common tech? What should we be familiar with?
- Cars and Transport
- Computers
- Communication
- Medicine
- Space/Underwater/Arcology Life
- Weapons/Armor Technology
- Robots, Cyborgs, Nanites, etc?
System/Setting
- Research as equipment, Can invest in creating a library of the occult. Invest in sections (Eldritch Lore, Kabbala Lore, Vedic Lore, etc.) (Such as, "Sam's library has Eldritch Lore +2, Kabbala Lore +4, Amerindian Lore +8, Pacific Aboriginal Lore +5, etc...")
- Increasing value or power of library are exponentially more costly/valuable.